2019_20
Educational guide 
School of Engineering
A A 
english 
Computer Security Engineering and Artificial Intelligence (2016)
 Subjects
  INTERACTIVE AND VISUALISATION SYSTEMS
   Learning outcomes
Type A Code Learning outcomes
 A10 Identify the data representation models used in graphics systems.
Classify the models with respect to their scope.
Evaluate the necessary algorithms for manipulating the objects that form the scene and its display.
Identify the optimum graphic representations for each data type.
 A11 Recognise the elements that comprise the interaction, techniques and devices.
Adapt the interaction models to the type of data displayed.
 A12 Recognise the basis of the design and the presentation of the information.
Evaluates the algorithms for the representation of scientific data.
Type B Code Learning outcomes
 CT2 Manage information and knowledge by making efficient use of the information technologies.
 CT3 Recognise the situation as a problem in a multidisciplinary, research or professional environment, and take an active part in finding a solution.
 CT5 Produce a persuasive, consistent and precise discourse that can explain complex ideas and effectively interact with the audience.
Type C Code Learning outcomes