2023_24
Guía docente 
Escuela Técnica Superior de Ingeniería
A A 
castellano 
Ing. de la Seguridad Informática e Inteligencia Artificial (2016) - Virtual
 Asignaturas
  SEGURIDAD MULTIMEDIA
   Contenidos
tema Subtema
Introduction 1-Definitions of Multimedia Content
2-Definitions of Information Security
3-Devices and systems
4-The Multimedia Industry
5-Threats
Intellectual Property, Copyright and Software Licenses 1-History of Intellectual Property Rights
2-Industrial Property
3-Copyright
3.1-Moral Rights
3.2-Economic Rights
4-Creative Commons
5-Software Licenses
Information Security and Digital Rights Management 1-General concepts of Information Security
2-Risk assessment
3-General protection mechanisms
4-Introduction to Digital Rights Management
4.1-Basic structure of a DRM system
5-Specific security requirements
6-Security tools and techniques used for DRM.
6.1-Copy prevention
6.2-Copy detection
Copy prevention 1-Cryptographic background
2-Multimedia encryption
2.1-Confidentiality of multimedia content
2.2-Access control
2.3-Cryptographic toolbox
2.4-The multimedia encryption paradigm
2.5-Multimedia encryption schemes
3-Broadcast encryption
3.1-Introduction
3.2-Toy example
3.3-Practical examples
4-DRM in Software and Videogames
4.1-Types of DRM in software and videogames
4.2-Software protection
Copy detection 1-Introduction
2-Multimedia Fingerprinting
3-Steganography
3.1-Introduction
3.2-Properties of steganography schemes
3.3-Types of steganographic protocols
3.4-Steganography methods
3.4.1-Preliminary methods
3.4.2-Substitution systems and bitplane tools
3.4.3-Transform domain techniques
3.4.4-Spread spectrum and information hiding
3.4.5-Statistical steganography
3.4.6-Distortion techniques
3.4.7-Cover generation techniques
3.5-Steganalysis
4-Watermarking
4.1-Introduction
4.2-History
4.3-Watermarking terminology
4.4-Properties of watermarking schemes
4.5-Classification of watermarking applications
4.6-Watermarking applications
4.7-Methods