Educational guide School of Engineering |
english |
Bachelor's Degree in Computer engineering (2010) |
Subjects |
PROGRAMMING |
Learning outcomes |
IDENTIFYING DATA | 2016_17 |
Subject | PROGRAMMING | Code | 17234114 | |||||
Study programme |
|
Cycle | 1st | |||||
Descriptors | Credits | Type | Year | Period | ||||
6 | Compulsory | Second | 1Q |
Competences | Learning outcomes | Contents |
Planning | Methodologies | Personalized attention |
Assessment | Sources of information | Recommendations |
Type A | Code | Learning outcomes |
CM3 |
Participates and collaborate actively in the team tasks, carries out personal contribution within the time allotted, takes into account the contributions of others and gives constructive feedback. | |
CM7 |
Know the basic concepts of programming oriented toward objects. Implement linear data structures in static memory. | |
CM8 |
Be able to implement an application based on the paradigm aimed at objects using the language Java. Design applications oriented toward objects and represent them using the language UML. Design a straightforward graphic interface, and implement it using the SWING tools provided by the language Java. | |
Type B | Code | Learning outcomes |
B8 |
Participates and collaborate actively in the team tasks, carries out personal contribution within the time allotted, takes into account the contributions of others and gives constructive feedback. | |
Type C | Code | Learning outcomes |
C4 |
Produce grammatically correct written texts Produce well-structured, clear and rich written texts |